Smart Home: Mobile app

My role: UX designer designing an app Smart home application from the home screen to the addition of a new device.
Responsibilities: Conducting interviews, paper and digital wireframing, low and high-fidelity prototyping, conducting usability studies, accounting for accessibility, and iterating on designs.
The product: 
The "smart home" application can be useful for a wide audience that has an interest in home automation and control of various devices and systems. The target audience can be the owners of houses or apartments that have various devices and systems, such as lighting, heating, air conditioners, security cameras, door locks, access control systems and others.
User research: summary
I conducted interviews and created empathy maps to understand the users I was designing for and their needs. The target audience can be technologically oriented people who like the latest technologies and convenient interfaces that allow you to manage various systems and devices from one place. The user group confirmed the assumptions, but there were additional factors that should also be taken into account when developing the website.
Mocup project
Smart Home
Completed in Figma
The problem: The desire of people to control their home and electronic devices in it, even in their absence.

The goal: Create an application that will provide users with convenient and easy access to control various devices and systems in the home. Provide the application with an intuitive interface so that users can easily find the necessary settings and options.
User research: pain points
  • Users want to adjust device and room scenarios from the home page without removing devices
  • Many people have noted the desire to quickly add a device via QR code.
  • Users want to see a detailed history of energy use.
Persona: Lukas
Problem statement: Lukas is often away from home, so he wants to control devices remotely efficiently and quickly.
    Persona picture
    User journey map
    Mapping Lukas user journey revealed how helpful it would be for users to have access to a dedicated Smart Home.
      User map

      Digital wireframes 

      Wireframes
      Low-fidelity prototype
      Using a complete set of digital frame systems, I built a low-precision prototype. The main user thread I connected was looking at the power usage history, adjusting the added devices on the home screen, and adding a new one.
      Low-fidelity prototype
      Usability study: findings
      I conducted two rounds of usability studies. Findings from the first study helped guide the designs from wireframes to mockups. The second study used a high-fidelity prototype and revealed what aspects of the mockups needed refining.
      Usability study: findings
      Responsive UI
      Based on research and testing, the following prototypes have been created.
      Protopype finalUser map
      High-fidelity prototype
      Based on research and testing, the following prototypes have been created. View the Financial high-fidelity prototype
      Low-fidelity prototype

      Final version

      See more works